Rtgi 0.17.0.2 Release -
Allows RTGI to interact with the fine details of a texture for better micro-shadowing. Skycolor Tinting
Surfaces now interact realistically with ambient light based on their material properties. Matte surfaces diffuse light softly across a wide area, while glossy materials exhibit sharper, localized reflections. Infinite Bounces Simulation
RTGI (Ray-Traced Global Illumination) version was a significant beta release by Pascal Gilcher (also known as Marty McFly) on October 30, 2020 . Distributed primarily through the Marty McFly Patreon, this shader for ReShade brings path-traced lighting effects to games that do not natively support hardware-accelerated ray tracing. Key Features and Changes in 0.17.0.2 rtgi 0.17.0.2 release
It delivers high-fidelity lighting aesthetics without requiring dedicated hardware RT cores. Key Performance & Feature Updates in 0.17.0.2
Even as native ray tracing becomes standard in AAA games, RTGI remains vital for three reasons: Allows RTGI to interact with the fine details
Upgrade Guidance
The RTGI project remains one of the most impressive examples of real-time graphics programming achieved purely through post-processing. Version 0.17.0.2 cements its status as the gold standard for screen-space global illumination. Whether you are modding Skyrim for the 100th time or playing Cyberpunk 2077 with a RTX 4060, this update delivers measurable improvements without asking for a dollar. Key Performance & Feature Updates in 0
Key Highlights
| Game | RTGI Off (FPS) | RTGI 0.16 (Balanced) | RTGI 0.17.0.2 (Balanced) | Improvement | |------|----------------|------------------------|----------------------------|--------------| | Fallout 4 | 72 | 51 | 58 | +13.7% | | Grand Theft Auto V | 98 | 68 | 77 | +13.2% | | Resident Evil 2 Remake | 86 | 61 | 69 | +13.1% | | Skyrim SE (heavily modded) | 55 | 37 | 43 | +16.2% |