Pes 2013 Img File List Install //free\\ <Plus>

: C:\Program Files\KONAMI\Pro Evolution Soccer 2013\img .

This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later.

The img folder is located in your primary installation directory (typically C:\Program Files (x86)\KONAMI\Pro Evolution Soccer 2013\img ). Inside, you will find several massive .img containers. Each container holds specific graphical, audio, or text assets. Here is the complete breakdown of what each file controls: pes 2013 img file list install

| File Name | Description | | :--- | :--- | | | The English language file. Contains commentary, menu text, and on-screen strings. Other languages include dt00_f (French), dt00_g (German), dt00_i (Italian), dt00_s (Spanish). | | dt01.img | Crucial. Contains the game’s core database: player names, stats, team formations, league structures, and transfer data. Most patch updates require replacing this. | | dt02.img | Mainly stores animation data and player skeletons (movement physics). Rarely modified by standard patches. | | dt03.img | Stadium model data and lighting maps for the default stadiums. | | dt04.img | Crucial. Contains the “para” file (parameter data) which controls ball physics, game speed, AI behavior, and referee strictness. | | dt05_x.img | Menu graphics, buttons, fonts, and UI layouts. The x stands for language (e.g., dt05_e.img for English). | | dt06.img | Crucial. The largest file. Contains 2D textures for kits, emblems, logos, and faces in edit mode. This is where most kit packs go. | | dt07.img | Stadium textures (pitch patterns, ad boards, turf color, crowd banners). | | dt08.img | Boots, ball models, and accessory textures (gloves, wristbands). | | dt09.img | Referee kits and assistant referee models. | | dt10.img | Sound effects – crowd chants, whistle sounds, ball kick audio. Not commentary. | | dt11.img | Player face map data (pre-built faces). Many mods add faces via dt0c.img instead. | | dt12.img | Entrance scenes, trophy celebrations, and cutscene animations. | | dt13.img | Scoreboard overlays, TV logos, and replay wipe effects. | | dt14.img | Pitch-side advertising boards (electronic and static). | | dt15.img | The Master League and Become a Legend visual assets (newspaper headlines, agent photos). | | dt16.img | Background music (BGM) and stadium ambience loops. | | dt17.img | Demo-related files (unused in full game, safe to ignore). | | dt18.img | Additional stadium files (for DLC-added stadiums). | | dt19.img | Licensed league-specific assets (e.g., UEFA Champions League graphics). | | dt20.img | More menu graphics and pre-match formation screen assets. |

If you want, I can:

Now that you know what each file does, let’s talk about . There are two primary methods when you download a patch (e.g., PESEdit, Smoke Patch, Dream Patch).

Kitserver is a side-loading tool that lets you add files without overwriting the originals. Download and install into your PES 2013 folder. : C:\Program Files\KONAMI\Pro Evolution Soccer 2013\img

Pros

: Handles stadium textures, grass, and pitch patterns. If you share with third parties, their policies apply

Used to decrypt and encrypt PES database files.