Giant Tall Avatar Script Better Updated — Fe
But here’s the twist: the system doesn’t ban her. Instead, a message appears from the long-dead founder of FeCorp:
-- Effects if CONFIG.EFFECTS then local sound = Instance.new("Sound") sound.SoundId = "rbxassetid://9120386436" -- Growth sound effect sound.Volume = math.min(clamped / 10, 1) sound.Parent = humanoidRoot sound:Play() Debris:AddItem(sound, 3) end end
-- When giant toggled, also set player attribute giantEvent.OnServerEvent:Connect(function(player, scaleY) -- ... existing code ... player:SetAttribute("WantsGiant", true) player:SetAttribute("GiantScale", scaleY) end) fe giant tall avatar script better
And so, Dr. Elara Vex's dream of a giant, tall avatar, guided by a continually improving script, became a legend, inspiring future generations to push the boundaries of what was thought possible. Goliath remained a shining example of the harmony that could exist between creator and creation, between humanity and technology, standing tall and proud as a guardian of a brighter future.
return true
Use console commands included in better scripts to set precise heights, from a gentle giant to a skyscraper-tall monstrosity.
Automatically resizes your hats, gear, and held items so they do not look ridiculously small on your giant frame. But here’s the twist: the system doesn’t ban her
end
Being a giant changes how you interact with the game world. Keep these optimization tips in mind to ensure a smooth gameplay experience: Fix the Camera Focus return true Use console commands included in better