Cubebrush Art School Term 1 By Marc Brunet

: A deep dive into software fundamentals, covering essential features like layer management, brush settings, and standard shortcuts. Nude Figure Drawing

This module bridges the gap between traditional drawing and digital software.

When doing your figure drawing and landmark identification, use high-quality athletic or dance photography. Avoid copying other artists' drawings, as you will inherently copy their mistakes. cubebrush art school term 1 by marc brunet

Specific exercises for each class, including a Weekly Study Companion Guide to help with self-pacing.

Cubebrush ART School is a pre-recorded, structured curriculum designed to replace traditional art college education. It is designed to be affordable, self-paced, and industry-focused. The program is broken down into multiple terms, starting with fundamental skills and progressing to advanced, specialized topics. : A deep dive into software fundamentals, covering

The course does not start with intimidating muscles. Instead, it begins with gesture and capturing the flow of the human figure. Students practice drawing poses with specific camera angles to avoid foreshortening distractions early on. It is all about training the eye to see the human form as simple shapes in motion.

Brunet teaches the methods used in AAA studios. You aren't learning "hobbyist" shortcuts; you’re learning professional pipelines. Avoid copying other artists' drawings, as you will

Mastering blending modes (like Multiply, Overlay, and Color Dodge) and using clipping masks efficiently.

If you are currently working through these modules, I can help you break down specific areas. Let me know: Which are you focusing on right now?

Perspective is the system that creates the illusion of three-dimensional depth on a two-dimensional screen.

Draw a full male and female mannequin from the front, side, and back profiles.