Breeding Farm Debug Codes -v0.6.1- -updated- ✦ Fresh & Confirmed
Use item.add [id] to restore crucial progress items. Warning and Best Practices
The Breeding Farm Debug Codes have been updated to version 0.6.1. This report provides an overview of the changes, new features, and debug codes included in this updated version.
Breeding Farm Debug Codes -v0.6.1- -Updated- Managing an experimental livestock empire requires optimal optimization, and pushes simulation deep into mechanical micromanagement. Balancing rare trait inheritance, ticking financial deadlines, and character progression metrics can easily throttle casual progression. Breeding Farm Debug Codes -v0.6.1- -Updated-
Debug codes in Breeding Farm act as a "cheat" or "developer console." They allow you to modify the game state, which is particularly useful for debugging potential game-breaking bugs, exploring content, or overcoming difficult progression bottlenecks in newer updates.
To change a specific monster, use its name in the second field. Note that if you have multiple monsters with the same name, only the first one will be affected. Use item
: If you are using monster modification codes, make sure the target creature has a unique name. The console defaults exclusively to the first matching array index found in your barn files.
: Codes like FullMoonsPassed or MarkYourCalendar allow for skipping days or setting specific calendar dates, which is critical for time-sensitive events. Breeding Farm Debug Codes -v0
This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later.
Manage game pacing with commands to alter time and deadlines. : Adjusts the number of passed days. MarkYourCalendar : Sets specific game days. TrickRTreat : Modifies the deadline for Church Payments. OctoberSky : Switches between day and night cycles. Breeding Farm Debug Codes v0.4 | PDF | Games & Activities
The value or target name (e.g., "5000" or a monster's name). Important: Commands are case-sensitive . Ensure capitalization matches exactly as listed. Updated Debug Command List (v0.6.1)
Current Energy: Field 1: WickedEnergy or energy | Field 2: 0 to 99998 .